How it works
Book it. Walk it. Solve it.
Everything that happens, in the order it happens.
Invite only for now. You'll need the code from your invite.
- About 90 min
- on foot
- Teams
- of 2 to 5
- No app
- needed
- Book online. Choose your game and a date. Booking is invite only for now, so you'll need the code from your invite.
- Pick a start time. Start times keep teams spread out, so nobody's queueing at the same place.
- Share your team link. One link for your whole team, by message, email or QR code.
- Meet at the start. Every game has a start point you can find on a map. Allow a few minutes to gather.
- Everyone joins on their own phone. Open the link in the browser. Nothing to download, no account needed.
- Press Start. Your clock starts when your team is ready, not before.
- Follow your first Lead. Each Lead sends you somewhere real, with something to find when you get there.
- Look closer. The answers are out in the open, in the streets around you. Work it out together, then lock in your answer.
- Stuck? Ask for help. Hints are there when you need them. Each one takes time off the clock, so choose when.
- Recover the Evidence. Crack a Lead and the Evidence lands in your Case File, on every phone in the team.
- Piece it together. Lay out everything you've found and close the case before the clock runs out.
- See your time. Your time is your score. Come back and beat it, or bring friends and beat theirs.
See how it works
How do you want to play?
What to bring
Pick a game. Bring a team. Charge your phone. The order matters.
- A charged phone
- At least one charged phone per team. A battery pack helps.
- Comfortable footwear
- You will be walking, standing and sometimes doubling back.
- Clothes for the conditions
- The game is outdoors, so check the weather before you begin.
- A team ready to solve
- Different ways of thinking are the advantage.
Next
Ready when you are.
Our first case opens soon in Mandurah.