Game 01 · Mandurah, WA
The Broken Compass
A ship's compass has been smashed. The wrong person is getting the blame.
Invite only for now. You'll need the code from your invite.
Opening soon
- About 3 km
- Around 90 min
- Mandurah
The case
The case wasn't forced.
Overnight, a brass ship's compass disappeared from its display case at the museum. By first light it lay in pieces by the water.
The case wasn't forced. Only five people hold a key: a ferry skipper's grandson, a retired teacher, a signwriter, a gardener and a crabber. But it's Tess, the young volunteer who locked up, whose name is on the report.
Tess didn't do it. She's asked your team to prove it before the report goes in.
Incident report
Not yet filed
- Item
- Brass ship's compass
- Taken from
- Display case, museum
- Found
- In pieces by the water, first light
- Display case
- Not forced
- Keys issued
- Five
- Locked up by
- Tess, volunteer
I didn't do it. Help me prove it before it's too late. – T
The key holders
Five keys. One case.
Five people could have opened that case without forcing it.
Ferry skipper's grandson
Key holder 01
Retired teacher
Key holder 02
Signwriter
Key holder 03
Gardener
Key holder 04
Crabber
Key holder 05
And Tess
The young volunteer who locked up that night. She didn't do it.
Name on the report
How this case plays
Put it back together.
On display
01
Follow Tess's leads
On foot, along the foreshore and through the old town. Each Lead sends you somewhere real, and the evidence is out in the open, if you know how to look.
02
Recover the evidence
Every piece you recover goes into your Case File, on every phone in the team. Stuck? Hints are there if you need them, but every one costs time.
03
Piece it together
Every piece you recover is part of the picture. Put it together, and clear Tess's name.
Before you go
What to expect.
Starts at
Mandurah War Memorial
Distance
About 3 km on foot
Time
Around 90 minutes
How you play
In teams, on your own phones, in the browser. Nothing to download.
Local knowledge
None needed
Hints
There if you need them. Every one costs time.
Tess, the suspects and the compass are invented. Every clue is built on something real in Mandurah.
Bringing a group? Several teams can race the same case at once, with the results sealed until the end.
Groups →Book now
Clear Tess's name.
Choose your teams, a date and a start time.
Invite only for now. You'll need the code from your invite.